Psychic type in Pokémon Dusk Reborn
Psychic-type moves are super effective against Fighting and Poison. They are not very effective against Psychic and Steel. They do nothing to Dark. There are 102 Psychic-type Pokémon and 54 Psychic-type moves in the game.
Attacking with Psychic moves
Super effective against: Fighting Poison
Not very effective against: Psychic Steel
No effect on: Dark
Defending as a Psychic-type
Takes extra damage from: Bug Ghost Dark
Immune to: none
A Pokémon with two types combines both columns, so a double weakness takes the most damage.
Strongest Psychic-type Pokémon
Ranked by base stat total (HP, Attack, Defense and Speed added together). The fastest Psychic-type is Deoxys with 150 Speed.
| Pokémon | Types | HP | Atk | Def | Spd | Total |
|---|---|---|---|---|---|---|
| Solgaleo | Psychic Steel | 137 | 137 | 107 | 97 | 478 |
| Mewtwo | Psychic | 106 | 110 | 90 | 140 | 446 |
| Lugia | Psychic Flying | 106 | 90 | 130 | 110 | 436 |
| Lunala | Psychic Ghost | 137 | 113 | 89 | 97 | 436 |
| Iron Boulder | Rock Psychic | 90 | 120 | 80 | 124 | 414 |
| Iron Leaves | Grass Psychic | 90 | 130 | 88 | 104 | 412 |
| Mew | Psychic | 100 | 100 | 100 | 100 | 400 |
| Celebi | Psychic Grass | 100 | 100 | 100 | 100 | 400 |
| Jirachi | Steel Psychic | 100 | 100 | 100 | 100 | 400 |
| Deoxys | Psychic | 50 | 150 | 50 | 150 | 400 |
All 102 Psychic-type Pokémon
54 Psychic-type moves
| Move | Category | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Agility | Status | – | – | 30 | Raises the user's Speed by 2. |
| Ally Switch | Status | – | – | 15 | Switches position with the ally on the far side. |
| Amnesia | Status | – | – | 20 | Raises the user's Sp. Def by 2. |
| Barrier | Status | – | – | 20 | Raises the user's Defense by 2. |
| Calm Mind | Status | – | – | 20 | Raises the user's Sp. Atk and Sp. Def by 1. |
| Confusion | Special | 50 | 100 | 25 | 10% chance to confuse the target. |
| Cosmic Power | Status | – | – | 20 | Raises the user's Defense and Sp. Def by 1. |
| Dream Eater | Special | 100 | 100 | 15 | User gains 1/2 HP inflicted. Sleeping target only. |
| Extrasensory | Special | 80 | 100 | 20 | 10% chance to flinch the target. |
| Future Sight | Special | 120 | 100 | 10 | Hits two turns after being used. |
| Gravity | Status | – | – | 5 | For 5 turns, negates all Ground immunities. |
| Guard Split | Status | – | – | 10 | Averages Defense and Sp. Def stats with target. |
| Guard Swap | Status | – | – | 10 | Swaps Defense and Sp. Def changes with target. |
| Heal Block | Status | – | 100 | 15 | For 5 turns, the foe(s) is prevented from healing. |
| Heal Pulse | Status | – | – | 10 | Heals the target by 50% of its max HP. |
| Healing Wish | Status | – | – | 10 | User faints. Replacement is fully healed. |
| Heart Stamp | Physical | 60 | 100 | 25 | 30% chance to flinch the target. |
| Heart Swap | Status | – | – | 10 | Swaps all stat changes with target. |
| Hyperspace Hole | Special | 80 | – | 5 | Breaks the target's protection for this turn. |
| Hypnosis | Status | – | 60 | 20 | Puts the target to sleep. |
| Imprison | Status | – | – | 10 | No foe can use any move known by the user. |
| Kinesis | Status | – | 80 | 15 | Lowers the target's accuracy by 1. |
| Light Screen | Status | – | – | 30 | For 5 turns, special damage to allies is halved. |
| Lunar Dance | Status | – | – | 10 | User faints. Replacement is fully healed, with PP. |
| Luster Purge | Special | 70 | 100 | 5 | 50% chance to lower the target's Sp. Def by 1. |
| Magic Coat | Status | – | – | 15 | Bounces back certain non-damaging moves. |
| Magic Room | Status | – | – | 10 | For 5 turns, all held items have no effect. |
| Meditate | Status | – | – | 40 | Raises the user's Attack by 1. |
| Miracle Eye | Status | – | – | 40 | Psychic hits Dark. Evasiveness ignored. |
| Mirror Coat | Special | – | 100 | 20 | If hit by special attack, returns double damage. |
| Mist Ball | Special | 70 | 100 | 5 | 50% chance to lower the target's Sp. Atk by 1. |
| Power Split | Status | – | – | 10 | Averages Attack and Sp. Atk stats with target. |
| Power Swap | Status | – | – | 10 | Swaps Attack and Sp. Atk stat stages with target. |
| Power Trick | Status | – | – | 10 | Switches user's Attack and Defense stats. |
| Psybeam | Special | 65 | 100 | 20 | 10% chance to confuse the target. |
| Psychic | Special | 90 | 100 | 10 | 10% chance to lower the target's Sp. Def by 1. |
| Psycho Boost | Special | 140 | 90 | 5 | Lowers the user's Sp. Atk by 2. |
| Psycho Cut | Physical | 70 | 100 | 20 | High critical hit ratio. |
| Psycho Shift | Status | – | 100 | 10 | Transfers the user's status ailment to the target. |
| Psyshock | Special | 80 | 100 | 10 | Damages target based on Defense, not Sp. Def. |
| Psystrike | Special | 100 | 100 | 10 | Damages target based on Defense, not Sp. Def. |
| Psywave | Special | – | 100 | 15 | Random damage equal to 0.5x-1.5x user's level. |
| Reflect | Status | – | – | 20 | For 5 turns, physical damage to allies is halved. |
| Rest | Status | – | – | 10 | User sleeps 2 turns and restores HP and status. |
| Role Play | Status | – | – | 10 | User replaces its Ability with the target's. |
| Skill Swap | Status | – | – | 10 | The user and the target trade Abilities. |
| Stored Power | Special | 20 | 100 | 10 | + 20 power for each of the user's stat boosts. |
| Synchronoise | Special | 120 | 100 | 10 | Hits adjacent Pokemon sharing the user's type. |
| Telekinesis | Status | – | – | 15 | For 3 turns, target floats but moves can't miss it. |
| Teleport | Status | – | – | 20 | Flee from wild Pokemon battles. |
| Trick | Status | – | 100 | 10 | User switches its held item with the target's. |
| Trick Room | Status | – | – | 5 | For 5 turns, slower Pokemon move first. |
| Wonder Room | Status | – | – | 10 | For 5 turns, all Defense and Sp. Def stats switch. |
| Zen Headbutt | Physical | 80 | 90 | 15 | 20% chance to flinch the target. |