Ghost type in Pokémon Dusk Reborn
Ghost-type moves are super effective against Psychic and Ghost. They are not very effective against Dark. They do nothing to Normal. There are 66 Ghost-type Pokémon and 19 Ghost-type moves in the game.
Attacking with Ghost moves
Super effective against: Psychic Ghost
Not very effective against: Dark
No effect on: Normal
Defending as a Ghost-type
Takes extra damage from: Ghost Dark Fairy
A Pokémon with two types combines both columns, so a double weakness takes the most damage.
Strongest Ghost-type Pokémon
Ranked by base stat total (HP, Attack, Defense and Speed added together). The fastest Ghost-type is Dragapult with 142 Speed.
| Pokémon | Types | HP | Atk | Def | Spd | Total |
|---|---|---|---|---|---|---|
| Arceus | Dragon Ghost | 120 | 220 | 220 | 120 | 680 |
| Dusknoir | Ghost | 180 | 140 | 150 | 105 | 575 |
| Doublade | Steel Ghost | 109 | 150 | 150 | 75 | 484 |
| Giratina | Ghost Dragon | 150 | 120 | 100 | 90 | 460 |
| Lunala | Psychic Ghost | 137 | 113 | 89 | 97 | 436 |
| Dragapult | Dragon Ghost | 88 | 120 | 75 | 142 | 425 |
| Pecharunt | Poison Ghost | 88 | 88 | 160 | 88 | 424 |
| Marshadow | Fighting Ghost | 90 | 125 | 80 | 125 | 420 |
| Annihilape | Fighting Ghost | 110 | 115 | 80 | 90 | 395 |
| Basculegion | Water Ghost | 120 | 112 | 65 | 78 | 375 |
All 66 Ghost-type Pokémon
19 Ghost-type moves
| Move | Category | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Astonish | Physical | 30 | 100 | 15 | 30% chance to flinch the target. |
| Confuse Ray | Status | – | 100 | 10 | Confuses the target. |
| Curse | Status | – | – | 10 | Curses if Ghost, else +1 Atk, +1 Def, -1 Spe. |
| Dark Nova | Special | 150 | 90 | 10 | Throws a ball of darkness towards target. |
| Destiny Bond | Status | – | – | 5 | If an opponent knocks out the user, it also faints. |
| Grudge | Status | – | – | 5 | If the user faints, the attack used loses all its PP. |
| Hex | Special | 65 | 100 | 10 | Power doubles if the target has a status ailment. |
| Lick | Physical | 30 | 100 | 30 | 30% chance to paralyze the target. |
| Night Shade | Special | – | 100 | 15 | Does damage equal to the user's level. |
| Nightmare | Status | – | 100 | 15 | A sleeping target is hurt by 1/4 max HP per turn. |
| Ominous Wind | Special | 60 | 100 | 5 | 10% chance to raise all stats by 1 (not acc/eva). |
| Phantom Force | Physical | 90 | 100 | 10 | Disappears turn 1. Hits turn 2. Breaks protection. |
| Shadow Ball | Special | 80 | 100 | 15 | 20% chance to lower the target's Sp. Def by 1. |
| Shadow Claw | Physical | 70 | 100 | 15 | High critical hit ratio. |
| Shadow Force | Physical | 120 | 100 | 5 | Disappears turn 1. Hits turn 2. Breaks protection. |
| Shadow Punch | Physical | 60 | – | 20 | This move does not check accuracy. |
| Shadow Sneak | Physical | 40 | 100 | 30 | Usually goes first. |
| Spite | Status | – | 100 | 10 | Lowers the PP of the target's last move by 4. |
| Trick Or Treat | Status | – | 100 | 20 | Adds Ghost to the target's type(s). |