Water type in Pokémon Dusk Reborn
Water-type moves are super effective against Fire, Ground, and Rock. They are not very effective against Water, Electric, Grass, and Dragon. There are 154 Water-type Pokémon and 29 Water-type moves in the game.
Attacking with Water moves
Super effective against: Fire Ground Rock
Not very effective against: Water Electric Grass Dragon
No effect on: none
Defending as a Water-type
Takes extra damage from: Electric Grass
Immune to: none
A Pokémon with two types combines both columns, so a double weakness takes the most damage.
Strongest Water-type Pokémon
Ranked by base stat total (HP, Attack, Defense and Speed added together). The fastest Water-type is Barraskewda with 136 Speed.
| Pokémon | Types | HP | Atk | Def | Spd | Total |
|---|---|---|---|---|---|---|
| Palafin | Water | 100 | 160 | 97 | 100 | 457 |
| Kyogre | Water | 100 | 90 | 150 | 90 | 430 |
| Palkia | Water Dragon | 90 | 120 | 100 | 100 | 410 |
| Manaphy | Water | 100 | 100 | 100 | 100 | 400 |
| Dondozo | Water | 150 | 100 | 115 | 35 | 400 |
| Cloyster | Water Ice | 50 | 95 | 180 | 70 | 395 |
| Iron Bundle | Ice Water | 56 | 80 | 114 | 136 | 386 |
| Alomomola | Water | 165 | 75 | 80 | 65 | 385 |
| Walking Wake | Water Dragon | 99 | 83 | 91 | 109 | 382 |
| Gyarados | Water | 95 | 125 | 79 | 81 | 380 |
All 154 Water-type Pokémon
29 Water-type moves
| Move | Category | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|
| Aqua Jet | Physical | 40 | 100 | 20 | Usually goes first. |
| Aqua Ring | Status | – | – | 20 | User recovers 1/16 max HP per turn. |
| Aqua Tail | Physical | 90 | 90 | 10 | No additional effect. |
| Brine | Special | 65 | 100 | 10 | Power doubles if the target's HP is 50% or less. |
| Bubble | Special | 40 | 100 | 30 | 10% chance to lower the foe(s) Speed by 1. |
| BubbleBeam | Special | 65 | 100 | 20 | 10% chance to lower the target's Speed by 1. |
| Clamp | Physical | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
| Crabhammer | Physical | 100 | 90 | 10 | High critical hit ratio. |
| Dive | Physical | 80 | 100 | 10 | Dives underwater turn 1, strikes turn 2. |
| Hydro Cannon | Special | 150 | 90 | 5 | User cannot move next turn. |
| Hydro Pump | Special | 110 | 80 | 5 | No additional effect. |
| Muddy Water | Special | 90 | 85 | 10 | 30% chance to lower the foe(s) accuracy by 1. |
| Octazooka | Special | 65 | 85 | 10 | 50% chance to lower the target's accuracy by 1. |
| Origin Pulse | Special | 110 | 85 | 10 | No additional effect. Hits adjacent foes. |
| Rain Dance | Status | – | – | 5 | For 5 turns, heavy rain powers Water moves. |
| Razor Shell | Physical | 75 | 95 | 10 | 50% chance to lower the target's Defense by 1. |
| Scald | Special | 80 | 100 | 15 | 30% chance to burn the target. Thaws user. |
| Soak | Status | – | 100 | 20 | Changes the target's type to Water. |
| Steam Eruption | Special | 110 | 95 | 5 | 30% chance to burn the target. |
| Surf | Special | 90 | 100 | 15 | Hits adjacent Pokemon. Power doubles on Dive. |
| Water Gun | Special | 40 | 100 | 25 | No additional effect. |
| Water Pledge | Special | 80 | 100 | 10 | Use with Grass or Fire Pledge for added effect. |
| Water Pulse | Special | 60 | 100 | 20 | 20% chance to confuse the target. |
| Water Shuriken | Physical | 15 | 100 | 20 | Hits 2-5 times in one turn. |
| Water Sport | Status | – | – | 15 | For 5 turns, Fire-type attacks have 1/3 power. |
| Water Spout | Special | 150 | 100 | 5 | Less power as user's HP decreases. Hits foe(s). |
| Waterfall | Physical | 80 | 100 | 15 | 20% chance to flinch the target. |
| Whirlpool | Special | 35 | 85 | 15 | Traps and damages the target for 4-5 turns. |
| Withdraw | Status | – | – | 40 | Raises the user's Defense by 1. |