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Fantina: Sinnoh Gym leader

Fantina is the fifth Gym leader in Sinnoh. Beating this leader earns the Relic Badge. The team has 3 Pokémon at level 370 to 380.

Last checked: 7 November 2026. Teams, levels and moves are read from the Gym data the game fights against. Badge names and order were checked against the game code on 7 November 2026. Maintained by the Pokémon Dusk Reborn team. Spotted a mistake? Tell us in #bugs-and-errors on Discord.

The team

Levels here are fixed. Every player faces the same Pokémon at the same levels.

#PokémonTypesLevelMoves
1DrifblimGhost Flying370Quick Attack Normal, 40
Tackle Normal, 50
Psychic Psychic, 90
Psybeam Psychic, 65
2GengarGhost Poison375Pound Normal, 40
Tackle Normal, 50
Psychic Psychic, 90
Psybeam Psychic, 65
3MismagiusGhost380Quick Attack Normal, 40
Tackle Normal, 50
Psychic Psychic, 90
Psybeam Psychic, 65

How to beat Fantina

  • Types that hit the team hard: Ghost hits 3 of 3, Dark hits 3 of 3, Fairy hits 2 of 3 for double damage or more.
  • Types that take the least from its moves: out of 12 damaging moves on the team: Dark (immune to 6, none hit for double); Steel (resists 12, none hit for double); Ghost (immune to 6, none hit for double).

Fantina's levels never change, so the fight is the same for every player. If it is too hard, train up, change your moves to hit the types above, or swap a better matchup into the lead slot. Heal your team before you start. See status conditions for what poison, burn and sleep do mid-fight.

Before you go

  • Buy a ticket to Sinnoh at the Airport for $10,000,000. The Airport only sells it once you hold all 8 Hoenn badges.
  • You can fight any of the eight Sinnoh leaders first. The badge is only given on your first win against Fantina.

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