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Rock moves

All 16 Rock moves in Pokémon Dusk Reborn, with power, accuracy, PP, what each one does and how many Pokémon learn it.

The tables on this page are generated from the game's data and refreshed about once an hour. Maintained by the Pokémon Dusk Reborn team. Spotted a mistake? Tell us in #bugs-and-errors on Discord.

Effect text comes from the game's move list and some of it is carried over from the main series. Battles here are one Pokémon against one, so wording about allies or adjacent Pokémon does not apply. The learner counts come from the main series and do not limit what you can teach in this game. See changing moves and using TMs.

Moves at a glance

MoveCategoryPowerAcc.PPIn short
AncientPowerSpecial60100510% chance to raise all stats by 1 (not acc/eva).
Diamond StormPhysical10095550% chance to raise user's Def by 1 for each hit.
Head SmashPhysical150805Has 1/2 recoil.
Power GemSpecial8010020No additional effect.
Rock BlastPhysical259010Hits 2-5 times in one turn.
Rock PolishStatus––20Raises the user's Speed by 2.
Rock SlidePhysical75901030% chance to flinch the foe(s).
Rock ThrowPhysical509015No additional effect.
Rock TombPhysical609515100% chance to lower the target's Speed by 1.
Rock WreckerPhysical150905User cannot move next turn.
RolloutPhysical309020Power doubles with each hit. Repeats for 5 turns.
SandstormStatus––10For 5 turns, a sandstorm rages.
Smack DownPhysical5010015Removes the target's Ground immunity.
Stealth RockStatus––20Hurts foes on switch-in. Factors Rock weakness.
Stone EdgePhysical100805High critical hit ratio.
Wide GuardStatus––10Protects allies from multi-target hits this turn.

AncientPower

Special Rock
60Power
100%Acc.
5PP
10%Effect

Has a 10% chance to raise the user's Attack, Defense, Special Attack, Special Defense, and Speed by 1 stage.

Learned in the main series by: 62 by level-up and 104 by TM. Earliest by level: Piloswine (start), Kyogre (start), Mamoswine (start), Heatran (start), Dialga (Lv. 10), Palkia (Lv. 10), Giratina (Lv. 10), Groudon (Lv. 15), Rayquaza (Lv. 15), Reshiram (Lv. 15).

Diamond Storm

Physical Rock
100Power
95%Acc.
5PP
50%Effect

Has a 50% chance to raise the user's Defense by 1 stage.

Learned in the main series by: 1 by level-up. Earliest by level: Diancie (Lv. 50).

Head Smash

Physical Rock
150Power
80%Acc.
5PP

If the target lost HP, the user takes recoil damage equal to 1/2 the HP lost by the target, rounded half up, but not less than 1 HP.

Learned in the main series by: 12 by level-up and 8 by TM. Earliest by level: Aegislash (start), Tepig (Lv. 37), Pignite (Lv. 44), Cranidos (Lv. 46), Basculin (Lv. 46), Emboar (Lv. 50), Scraggy (Lv. 50), Sudowoodo (Lv. 54), Relicanth (Lv. 56), Rampardos (Lv. 58).

Rock Blast

Physical Rock
25Power
90%Acc.
10PP

Hits two to five times. Has a 1/3 chance to hit two or three times, and a 1/6 chance to hit four or five times. If one of the hits breaks the target's substitute, it will take damage for the remaining hits. If the user has the Ability Skill Link, this move will always hit five times.

Learned in the main series by: 20 by level-up and 7 by TM. Earliest by level: Octillery (start), Cinccino (start), Dwebble (Lv. 5), Crustle (Lv. 5), Roggenrola (Lv. 14), Boldore (Lv. 14), Gigalith (Lv. 14), Nosepass (Lv. 28), Probopass (Lv. 28), Rhyhorn (Lv. 29).

Rock Tomb

Physical Rock
60Power
95%Acc.
15PP
100%Effect

Has a 100% chance to lower the target's Speed by 1 stage.

Learned in the main series by: 11 by level-up and 293 by TM. Earliest by level: Landorus (start), Onix (Lv. 10), Steelix (Lv. 10), Aron (Lv. 13), Lairon (Lv. 13), Aggron (Lv. 13), Baltoy (Lv. 13), Claydol (Lv. 13), Relicanth (Lv. 15), Sudowoodo (Lv. 26).

Rock Wrecker

Physical Rock
150Power
90%Acc.
5PP

If this move is successful, the user must recharge on the following turn and cannot make a move.

Learned in the main series by: 3 by level-up. Earliest by level: Dwebble (Lv. 43), Crustle (Lv. 55), Rhyperior (Lv. 69).

Rollout

Physical Rock
30Power
90%Acc.
20PP

If this move is successful, the user is locked into this move and cannot make another move until it misses, 5 turns have passed, or the attack cannot be used. Power doubles with each successful hit of this move and doubles again if Defense Curl was used previously by the user. If this move is called by Sleep Talk, the move is used for one turn.

Learned in the main series by: 52 by level-up and 143 by TM. Earliest by level: Shuckle (start), Venipede (start), Whirlipede (start), Scolipede (start), Dunsparce (Lv. 3), Darumaka (Lv. 3), Darmanitan (Lv. 3), Spheal (Lv. 5), Sealeo (Lv. 5), Tirtouga (Lv. 5).

Sandstorm

Status Rock
–Power
–Acc.
10PP

For 5 turns, the weather becomes Sandstorm. At the end of each turn except the last, all active Pokemon lose 1/16 of their maximum HP, rounded down, unless they are a Ground, Rock, or Steel type, or have the Abilities Magic Guard, Overcoat, Sand Force, Sand Rush, or Sand Veil. The Special Defense of Rock-type Pokemon is multiplied by 1.5 when taking damage from a special attack during the effect. Lasts for 8 turns if the user is holding Smooth Rock. Fails if the current weather is Sandstorm.

Learned in the main series by: 29 by level-up and 163 by TM. Earliest by level: Larvitar (Lv. 5), Pupitar (Lv. 5), Tyranitar (Lv. 5), Gible (Lv. 13), Gabite (Lv. 13), Garchomp (Lv. 13), Roggenrola (Lv. 33), Nosepass (Lv. 34), Probopass (Lv. 34), Zygarde (Lv. 35).

Smack Down

Physical Rock
50Power
100%Acc.
15PP

This move can hit a target using Bounce, Fly, or Sky Drop. If this move hits a target under the effect of Bounce, Fly, Magnet Rise, or Telekinesis, the effect ends. If the target is a Flying type that has not used Roost this turn or a Pokemon with the Ability Levitate, it loses its immunity to Ground-type attacks and the Ability Arena Trap as long as it remains active. During the effect, Magnet Rise fails for the target and Telekinesis fails against the target.

Learned in the main series by: 24 by level-up and 102 by TM. Earliest by level: Terrakion (start), Diancie (Lv. 8), Carbink (Lv. 12), Rhyhorn (Lv. 13), Rhydon (Lv. 13), Anorith (Lv. 13), Armaldo (Lv. 13), Rhyperior (Lv. 13), Dwebble (Lv. 17), Crustle (Lv. 17).

Stealth Rock

Status Rock
–Power
–Acc.
20PP

Sets up a hazard on the foe's side of the field, damaging each foe that switches in. Can be used only once before failing. Foes lose 1/32, 1/16, 1/8, 1/4, or 1/2 of their maximum HP, rounded down, based on their weakness to the Rock type; 0.25x, 0.5x, neutral, 2x, or 4x, respectively. Can be removed from the foe's side if any foe uses Rapid Spin or Defog, or is hit by Defog.

Learned in the main series by: 14 by level-up and 141 by TM. Earliest by level: Tyrunt (Lv. 15), Tyrantrum (Lv. 15), Diancie (Lv. 18), Carbink (Lv. 21), Dwebble (Lv. 24), Crustle (Lv. 24), Geodude (Lv. 28), Graveler (Lv. 30), Roggenrola (Lv. 30), Boldore (Lv. 36).

Wide Guard

Status Rock
–Power
–Acc.
10PP
+3Priority

The user and its party members are protected from damaging attacks made by other Pokemon, including allies, during this turn that target all adjacent foes or all adjacent Pokemon. This move modifies the same 1/X chance of being successful used by other protection moves, where X starts at 1 and triples each time this move is successfully used, but does not use the chance to check for failure. X resets to 1 if this move fails or if the user's last move used is not Detect, Endure, King's Shield, Protect, Quick Guard, Spiky Shield, or Wide Guard. Fails if the user moves last this turn or if this move is already in effect for the user's side.

Learned in the main series by: 16 by level-up and 16 by TM. Earliest by level: Machamp (start), Kingler (start), Mr. Mime (start), Probopass (start), Avalugg (start), Mantine (Lv. 23), Mantyke (Lv. 23), Gallade (Lv. 23), Tirtouga (Lv. 25), Carracosta (Lv. 25).

« All move groups · The Rock type: weaknesses and Pokémon

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