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527,413 Total Pokémon

Pokemon Dusk RebornWiki New here? How to play

Normal status moves

All 87 Normal status moves in Pokémon Dusk Reborn, with power, accuracy, PP, what each one does and how many Pokémon learn it.

The tables on this page are generated from the game's data and refreshed about once an hour. Maintained by the Pokémon Dusk Reborn team. Spotted a mistake? Tell us in #bugs-and-errors on Discord.

Effect text comes from the game's move list and some of it is carried over from the main series. Battles here are one Pokémon against one, so wording about allies or adjacent Pokémon does not apply. The learner counts come from the main series and do not limit what you can teach in this game. See changing moves and using TMs.

Moves at a glance

MovePowerAcc.PPIn short
Acupressure––30Raises a random stat of the user or an ally by 2.
After You––15The target makes its move right after the user.
Assist––20Uses a random move known by a team member.
Attract–10015A target of the opposite gender gets infatuated.
Baton Pass––40User switches, passing stat changes and more.
Belly Drum––10User loses 50% max HP. Maximizes Attack.
Bestow––15User passes its held item to the target.
Block––5The target cannot switch out.
Camouflage––20Changes user's type by terrain (default Normal).
Captivate–10020Lowers the foe(s) Sp. Atk by 2 if opposite gender.
Celebrate––40No competitive use. Or any use.
Confide––20Lowers the target's Sp. Atk by 1.
Conversion––30Changes user's type to match its first move.
Conversion 2––30Changes user's type to resist target's last move.
Copycat––20Uses the last move used in the battle.
Defense Curl––40Raises the user's Defense by 1.
Disable–10020For 4 turns, disables the target's last move used.
Double Team––15Raises the user's evasiveness by 1.
Encore–1005The target repeats its last move for 3 turns.
Endure––10The user survives the next hit with at least 1 HP.
Entrainment–10015The target's Ability changes to match the user's.
Flash–10020Lowers the target's accuracy by 1.
Focus Energy––30Raises the user's critical hit ratio by 2.
Follow Me––20The foes' moves target the user on the turn used.
Foresight––40Fighting, Normal hit Ghost. Evasiveness ignored.
Glare–10030Paralyzes the target.
Growl–10040Lowers the foe(s) Attack by 1.
Growth––20Raises user's Attack and Sp. Atk by 1; 2 in Sun.
Happy Hour––30No competitive use.
Harden––30Raises the user's Defense by 1.
Heal Bell––5Cures the user's party of all status conditions.
Helping Hand––20One adjacent ally's move power is 1.5x this turn.
Hold Hands––40No competitive use. Or any use.
Howl––40Raises the user's Attack by 1.
Leer–10030Lowers the foe(s) Defense by 1.
Lock On––5User's next move will not miss the target.
Lovely Kiss–7510Puts the target to sleep.
Lucky Chant––30For 5 turns, shields user's party from critical hits.
Me First––20Copies a foe at 1.5x power. User must be faster.
Mean Look––5The target cannot switch out.
Metronome––10Picks a random move.
Milk Drink––10Heals the user by 50% of its max HP.
Mimic––10The last move the target used replaces this one.
Mind Reader––5User's next move will not miss the target.
Minimize––10Raises the user's evasiveness by 2.
Morning Sun––5Heals the user by a weather-dependent amount.
Nature Power––20Attack depends on terrain (default Tri Attack).
Noble Roar–10030Lowers the target's Attack and Sp. Atk by 1.
Odor Sleuth––40Fighting, Normal hit Ghost. Evasiveness ignored.
Pain Split––20Shares HP of user and target equally.
Perish Song––5All active Pokemon will faint in 3 turns.
Play Nice––20Lowers the target's Attack by 1.
Protect––10Prevents moves from affecting the user this turn.
Psych Up––10Copies the target's current stat stages.
Recover––10Heals the user by 50% of its max HP.
Recycle––10Restores the item the user last used.
Reflect Type––15User becomes the same type as the target.
Refresh––20Removes status from the user.
Roar––20Forces the target to switch to a random ally.
Safeguard––25For 5 turns, protects user's party from status.
Scary Face–10010Lowers the target's Speed by 2.
Screech–8540Lowers the target's Defense by 2.
Sharpen––30Raises the user's Attack by 1.
Shell Smash––15Lowers Def, SpD by 1; raises Atk, SpA, Spe by 2.
Simple Beam–10015The target's Ability becomes Simple.
Sing–5515Puts the target to sleep.
Sketch––1Permanently copies the last move target used.
Slack Off––10Heals the user by 50% of its max HP.
Sleep Talk––10User must be asleep. Uses another known move.
Smokescreen–10020Lowers the target's accuracy by 1.
Soft Boiled––10Heals the user by 50% of its max HP.
Splash––40Does nothing (but we still love it).
Stockpile––20Raises user's Defense, Sp. Def by 1. Max 3 uses.
Substitute––10User takes 1/4 its max HP to put in a Substitute.
Supersonic–5520Confuses the target.
Swagger–9015Raises the target's Attack by 2 and confuses it.
Swallow––10Heals the user based on uses of Stockpile.
Sweet Scent–10020Lowers the foe(s) evasion by 2.
Swords Dance––20Raises the user's Attack by 2.
Tail Whip–10030Lowers the foe(s) Defense by 1.
Teeter Dance–10020Confuses adjacent Pokemon.
Tickle–10020Lowers the target's Attack and Defense by 1.
Transform––10Copies target's stats, moves, types, and Ability.
Whirlwind––20Forces the target to switch to a random ally.
Wish––10Next turn, 50% of the user's max HP is restored.
Work Up––30Raises the user's Attack and Sp. Atk by 1.
Yawn––10Puts the target to sleep after 1 turn.

Acupressure

Status Normal
–Power
–Acc.
30PP

Raises a random stat by 2 stages as long as the stat is not already at stage 6. The user can choose to use this move on itself or an adjacent ally. Fails if no stat stage can be raised or if used on an ally with a substitute.

Learned in the main series by: 7 by level-up and 3 by TM. Earliest by level: Skorupi (Lv. 13), Drapion (Lv. 13), Dodrio (Lv. 29), Maractus (Lv. 29), Doduo (Lv. 33), Meditite (Lv. 33), Medicham (Lv. 33).

After You

Status Normal
–Power
–Acc.
15PP

The target makes its move immediately after the user this turn, no matter the priority of its selected move. Fails if the target would have moved next anyway, or if the target already moved this turn.

Learned in the main series by: 12 by level-up and 81 by TM. Earliest by level: Togekiss (start), Patrat (Lv. 23), Watchog (Lv. 25), Audino (Lv. 41), Buneary (Lv. 43), Lopunny (Lv. 43), Petilil (Lv. 44), Minccino (Lv. 49), Togepi (Lv. 53), Togetic (Lv. 53).

Assist

Status Normal
–Power
–Acc.
20PP

A random move among those known by the user's party members is selected for use. Does not select Assist, Belch, Bestow, Bounce, Chatter, Circle Throw, Copycat, Counter, Covet, Destiny Bond, Detect, Dig, Dive, Dragon Tail, Endure, Feint, Fly, Focus Punch, Follow Me, Helping Hand, Hold Hands, King's Shield, Mat Block, Me First, Metronome, Mimic, Mirror Coat, Mirror Move, Nature Power, Phantom Force, Protect, Rage Powder, Roar, Shadow Force, Sketch, Sky Drop, Sleep Talk, Snatch, Spiky Shield, Struggle, Switcheroo, Thief, Transform, Trick, or Whirlwind.

Learned in the main series by: 5 by level-up and 7 by TM. Earliest by level: Purrloin (Lv. 6), Liepard (Lv. 6), Skitty (Lv. 19), Glameow (Lv. 29), Purugly (Lv. 29).

Attract

Status Normal
–Power
100%Acc.
15PP

Causes the target to become infatuated, making it unable to attack 50% of the time. Fails if both the user and the target are the same gender, if either is genderless, or if the target is already infatuated. The effect ends when either the user or the target is no longer active. Pokemon with the Ability Oblivious or protected by the Ability Aroma Veil are immune.

Learned in the main series by: 15 by level-up and 626 by TM. Earliest by level: Delcatty (start), Skitty (Lv. 8), Finneon (Lv. 10), Lumineon (Lv. 10), Luvdisc (Lv. 20), Audino (Lv. 21), Woobat (Lv. 25), Swoobat (Lv. 25), Spritzee (Lv. 29), Aromatisse (Lv. 29).

Baton Pass

Status Normal
–Power
–Acc.
40PP

The user is replaced with another Pokemon in its party. The selected Pokemon has the user's stat stage changes, confusion, and certain move effects transferred to it.

Learned in the main series by: 28 by level-up and 20 by TM. Earliest by level: Scolipede (start), Ambipom (Lv. 11), Aipom (Lv. 12), Mawile (Lv. 25), Ledyba (Lv. 26), Buneary (Lv. 26), Lopunny (Lv. 26), Ledian (Lv. 29), Huntail (Lv. 29), Gorebyss (Lv. 29).

Belly Drum

Status Normal
–Power
–Acc.
10PP

Raises the user's Attack by 12 stages in exchange for the user losing 1/2 of its maximum HP, rounded down. Fails if the user would faint or if its Attack stat stage is 6.

Learned in the main series by: 11 by level-up and 12 by TM. Earliest by level: Chesnaught (start), Snorlax (Lv. 22), Makuhita (Lv. 25), Hariyama (Lv. 26), Darumaka (Lv. 30), Darmanitan (Lv. 30), Poliwag (Lv. 31), Poliwhirl (Lv. 37), Zigzagoon (Lv. 41), Linoone (Lv. 43).

Bestow

Status Normal
–Power
–Acc.
15PP

The target receives the user's held item. Fails if the user has no item or is holding a Mail, if the target is already holding an item, if the user is a Kyogre holding a Blue Orb, a Groudon holding a Red Orb, a Giratina holding a Griseous Orb, an Arceus holding a Plate, a Genesect holding a Drive, a Pokemon that can Mega Evolve holding the Mega Stone for its species, or if the target is one of those Pokemon and the user is holding the respective item.

Learned in the main series by: 10 by level-up and 8 by TM. Earliest by level: Plusle (Lv. 13), Clefairy (Lv. 19), Chansey (Lv. 20), Blissey (Lv. 20), Togepi (Lv. 25), Togetic (Lv. 25), Linoone (Lv. 27), Zigzagoon (Lv. 33), Exeggcute (Lv. 50), Tropius (Lv. 57).

Block

Status Normal
–Power
–Acc.
5PP

Prevents the target from switching out. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Parting Shot, U-turn, or Volt Switch. If the target leaves the field using Baton Pass, the replacement will remain trapped. The effect ends if the user leaves the field.

Learned in the main series by: 9 by level-up and 95 by TM. Earliest by level: Bastiodon (start), Bronzong (start), Landorus (start), Nosepass (Lv. 7), Probopass (Lv. 7), Bonsly (Lv. 29), Sudowoodo (Lv. 33), Snorlax (Lv. 37), Tangrowth (Lv. 56).

Camouflage

Status Normal
–Power
–Acc.
20PP

The user's type changes based on the battle terrain. Normal type on the regular Wi-Fi terrain, Electric type during Electric Terrain, Fairy type during Misty Terrain, and Grass type during Grassy Terrain. Fails if the user's type cannot be changed or if the user is already purely that type.

Learned in the main series by: 9 by level-up and 10 by TM. Earliest by level: Deerling (start), Sawsbuck (start), Stunfisk (Lv. 17), Skrelp (Lv. 19), Dragalge (Lv. 19), Staryu (Lv. 22), Kecleon (Lv. 30), Mothim (Lv. 35), Zygarde (Lv. 59).

Captivate

Status Normal
–Power
100%Acc.
20PP

Lowers the target's Special Attack by 2 stages. The target is unaffected if both the user and the target are the same gender, or if either is genderless. Pokemon with the Ability Oblivious are immune.

Learned in the main series by: 24 by level-up and 434 by TM. Earliest by level: Milotic (Lv. 21), Gorebyss (Lv. 23), Finneon (Lv. 26), Lumineon (Lv. 26), Glameow (Lv. 32), Purugly (Lv. 32), Purrloin (Lv. 33), Miltank (Lv. 35), Wormadam (Lv. 35), Butterfree (Lv. 37).

Celebrate

Status Normal
–Power
–Acc.
40PP

It is your birthday.

No Pokémon in the main Pokédex learns this move by level or TM.

Confide

Status Normal
–Power
–Acc.
20PP

Lowers the target's Special Attack by 1 stage.

Learned in the main series by: 1 by level-up and 703 by TM. Earliest by level: Chatot (start).

Conversion

Status Normal
–Power
–Acc.
30PP

The user's type changes to match the original type of the move in its first move slot. Fails if the user cannot change its type, or if the type is one of the user's current types.

Learned in the main series by: 3 by level-up. Earliest by level: Porygon (start), Porygon2 (start), Porygon-Z (start).

Conversion 2

Status Normal
–Power
–Acc.
30PP

The user's type changes to match a type that resists or is immune to the type of the last move used by the target, but not either of its current types. The determined type of the move is used rather than the original type. Fails if the target has not made a move, if the user cannot change its type, or if this move would only be able to select one of the user's current types.

Learned in the main series by: 3 by level-up. Earliest by level: Porygon (start), Porygon2 (start), Porygon-Z (start).

Copycat

Status Normal
–Power
–Acc.
20PP

The user uses the last move used by any Pokemon, including itself. Fails if no move has been used, or if the last move used was Assist, Belch, Bestow, Chatter, Circle Throw, Copycat, Counter, Covet, Destiny Bond, Detect, Dragon Tail, Endure, Feint, Focus Punch, Follow Me, Helping Hand, Hold Hands, King's Shield, Mat Block, Me First, Metronome, Mimic, Mirror Coat, Mirror Move, Nature Power, Protect, Rage Powder, Roar, Sketch, Sleep Talk, Snatch, Spiky Shield, Struggle, Switcheroo, Thief, Transform, Trick, or Whirlwind.

Learned in the main series by: 16 by level-up and 7 by TM. Earliest by level: Sudowoodo (start), Bonsly (start), Mr. Mime (Lv. 4), Mime Jr. (Lv. 4), Happiny (Lv. 5), Spinda (Lv. 10), Igglybuff (Lv. 11), Skitty (Lv. 11), Cleffa (Lv. 13), Riolu (Lv. 19).

Defense Curl

Status Normal
–Power
–Acc.
40PP

Raises the user's Defense by 1 stage. As long as the user remains active, the power of the user's Ice Ball and Rollout will be doubled (this effect is not stackable).

Learned in the main series by: 45 by level-up and 147 by TM. Earliest by level: Sandslash (start), Wigglytuff (start), Geodude (start), Graveler (start), Golem (start), Furret (start), Phanpy (start), Donphan (start), Porygon2 (start), Spheal (start).

Disable

Status Normal
–Power
100%Acc.
20PP

For 4 turns, the target's last move used becomes disabled. Fails if one of the target's moves is already disabled, if the target has not made a move, or if the target no longer knows the move.

Learned in the main series by: 25 by level-up and 27 by TM. Earliest by level: Wigglytuff (start), Venonat (start), Venomoth (start), Golduck (start), Kadabra (start), Alakazam (start), Slowbro (start), Grimer (start), Hypno (start), Mewtwo (start).

Encore

Status Normal
–Power
100%Acc.
5PP

For 3 turns, the target is forced to repeat its last move used. If the affected move runs out of PP, the effect ends. Fails if the target is already under this effect, if it has not made a move, if the move has 0 PP, or if the move is Encore, Mimic, Mirror Move, Sketch, Struggle, or Transform.

Learned in the main series by: 29 by level-up and 27 by TM. Earliest by level: Clefairy (start), Wynaut (start), Cleffa (Lv. 4), Shuckle (Lv. 5), Slakoth (Lv. 6), Vigoroth (Lv. 6), Slaking (Lv. 6), Spheal (Lv. 7), Walrein (Lv. 7), Sealeo (Lv. 9).

Endure

Status Normal
–Power
–Acc.
10PP
+4Priority

The user will survive attacks made by other Pokemon during this turn with at least 1 HP. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails or if the user's last move used is not Detect, Endure, King's Shield, Protect, Quick Guard, Spiky Shield, or Wide Guard. Fails if the user moves last this turn.

Learned in the main series by: 32 by level-up and 494 by TM. Earliest by level: Heracross (start), Riolu (start), Buneary (Lv. 6), Lopunny (Lv. 6), Karrablast (Lv. 8), Victini (Lv. 9), Meditite (Lv. 12), Medicham (Lv. 12), Swinub (Lv. 14), Piloswine (Lv. 14).

Entrainment

Status Normal
–Power
100%Acc.
15PP

Causes the target's Ability to become the same as the user's. Fails if the target's Ability is Multitype, Stance Change, Truant, or the same Ability as the user, or if the user's Ability is Flower Gift, Forecast, Illusion, Imposter, Multitype, Stance Change, Trace, or Zen Mode.

Learned in the main series by: 12 by level-up and 6 by TM. Earliest by level: Chingling (Lv. 19), Audino (Lv. 29), Durant (Lv. 36), Petilil (Lv. 37), Dedenne (Lv. 39), Pancham (Lv. 42), Leavanny (Lv. 43), Pangoro (Lv. 45), Minun (Lv. 49), Buneary (Lv. 50).

Flash

Status Normal
–Power
100%Acc.
20PP

Lowers the target's accuracy by 1 stage.

Learned in the main series by: 1 by level-up and 299 by TM. Earliest by level: Volbeat (start).

Focus Energy

Status Normal
–Power
–Acc.
30PP

Raises the user's chance for a critical hit by 2 stages. Fails if the user already has the effect. Baton Pass can be used to transfer this effect to an ally.

Learned in the main series by: 64 by level-up and 13 by TM. Earliest by level: Nidoking (start), Marowak (start), Pinsir (start), Ariados (start), Vigoroth (start), Makuhita (start), Hariyama (start), Stunky (start), Skuntank (start), Victini (start).

Follow Me

Status Normal
–Power
–Acc.
20PP
+2Priority

Until the end of the turn, all single-target attacks from the foe's team are redirected to the user if they are in range. Such attacks are redirected to the user before they can be reflected by Magic Coat or the Ability Magic Bounce, or drawn in by the Abilities Lightning Rod or Storm Drain. Fails if it is not a Double or Triple Battle.

Learned in the main series by: 5 by level-up and 2 by TM. Earliest by level: Clefairy (Lv. 16), Sentret (Lv. 19), Togepi (Lv. 21), Togetic (Lv. 21), Furret (Lv. 37).

Foresight

Status Normal
–Power
–Acc.
40PP

Causes the target to have its positive evasiveness stat stage ignored while it is active. Normal- and Fighting-type attacks can hit the target if it is a Ghost type. The effect ends when the target is no longer active. Fails if the target is already affected, or affected by Miracle Eye or Odor Sleuth.

Learned in the main series by: 26 by level-up and 22 by TM. Earliest by level: Venonat (start), Venomoth (start), Sentret (start), Furret (start), Hoothoot (start), Noctowl (start), Yanma (start), Tyrogue (start), Buneary (start), Lopunny (start).

Glare

Status Normal
–Power
100%Acc.
30PP

Paralyzes the target.

Learned in the main series by: 5 by level-up and 3 by TM. Earliest by level: Zygarde (start), Ekans (Lv. 12), Arbok (Lv. 12), Dunsparce (Lv. 13), Seviper (Lv. 19).

Growth

Status Normal
–Power
–Acc.
20PP

Raises the user's Attack and Special Attack by 1 stage. If the weather is Sunny Day, raises the user's Attack and Special Attack by 2 stages.

Learned in the main series by: 41 by level-up and 5 by TM. Earliest by level: Oddish (start), Gloom (start), Bellsprout (start), Weepinbell (start), Sunkern (start), Sunflora (start), Shiftry (start), Carnivine (start), Shaymin (start), Whimsicott (start).

Happy Hour

Status Normal
–Power
–Acc.
30PP

Money falls from the sky.

No Pokémon in the main Pokédex learns this move by level or TM.

Heal Bell

Status Normal
–Power
–Acc.
5PP

Every Pokemon in the user's party is cured of its major status condition. Active Pokemon with the Ability Soundproof are not cured.

Learned in the main series by: 4 by level-up and 70 by TM. Earliest by level: Celebi (start), Chimecho (Lv. 27), Skitty (Lv. 37), Miltank (Lv. 53).

Helping Hand

Status Normal
–Power
–Acc.
20PP
+5Priority

The power of the target's attack this turn is multiplied by 1.5 (this effect is stackable). Fails if there is no ally adjacent to the user, but does not fail if the ally is using a two-turn move.

Learned in the main series by: 45 by level-up and 200 by TM. Earliest by level: Eevee (start), Vaporeon (start), Jolteon (start), Flareon (start), Espeon (start), Umbreon (start), Tyrogue (start), Latias (start), Latios (start), Leafeon (start).

Hold Hands

Status Normal
–Power
–Acc.
40PP

Nothing happens... Fails if there is no ally adjacent to the user.

No Pokémon in the main Pokédex learns this move by level or TM.

Lock On

Status Normal
–Power
–Acc.
5PP

On the following turn, the target cannot avoid the user's moves, even if the target is in the middle of a two-turn move. Fails if the user used this move successfully last turn and that target is still active.

Learned in the main series by: 16 by level-up and 2 by TM. Earliest by level: Remoraid (Lv. 6), Genesect (Lv. 11), Porygon (Lv. 32), Magnemite (Lv. 41), Nosepass (Lv. 43), Probopass (Lv. 43), Porygon2 (Lv. 45), Porygon-Z (Lv. 45), Magneton (Lv. 49), Klink (Lv. 50).

Lovely Kiss

Status Normal
–Power
75%Acc.
10PP

Causes the target to fall asleep.

Learned in the main series by: 1 by level-up and 1 by TM. Earliest by level: Jynx (Lv. 8).

Lucky Chant

Status Normal
–Power
–Acc.
30PP

For 5 turns, the user and its party members cannot be struck by a critical hit. Fails if this move is already in effect for the user's side.

Learned in the main series by: 24 by level-up and 10 by TM. Earliest by level: Mismagius (start), Musharna (start), Florges (start), Munna (Lv. 5), Flabebe (Lv. 10), Floette (Lv. 10), Natu (Lv. 12), Xatu (Lv. 12), Luvdisc (Lv. 13), Ralts (Lv. 17).

Me First

Status Normal
–Power
–Acc.
20PP

The user uses the move the target chose for use this turn against it, if possible, with its power multiplied by 1.5. The move must be a damaging move other than Chatter, Counter, Covet, Focus Punch, Me First, Metal Burst, Mirror Coat, Thief, or Struggle. Fails if the target moves before the user. Ignores the target's substitute for the purpose of copying the move.

Learned in the main series by: 16 by level-up and 17 by TM. Earliest by level: Golduck (start), Natu (Lv. 20), Accelgor (Lv. 28), Lickitung (Lv. 37), Lucario (Lv. 37), Lickilicky (Lv. 41), Fletchling (Lv. 41), Sentret (Lv. 42), Fletchinder (Lv. 46), Talonflame (Lv. 49).

Mean Look

Status Normal
–Power
–Acc.
5PP

Prevents the target from switching out. The target can still switch out if it is holding Shed Shell or uses Baton Pass, Parting Shot, U-turn, or Volt Switch. If the target leaves the field using Baton Pass, the replacement will remain trapped. The effect ends if the user leaves the field.

Learned in the main series by: 20 by level-up and 11 by TM. Earliest by level: Meowstic (start), Haunter (Lv. 8), Gengar (Lv. 8), Gastly (Lv. 13), Misdreavus (Lv. 19), Jynx (Lv. 25), Smoochum (Lv. 25), Zubat (Lv. 29), Golbat (Lv. 32), Patrat (Lv. 36).

Metronome

Status Normal
–Power
–Acc.
10PP

A random move is selected for use, other than After You, Assist, Belch, Bestow, Celebrate, Chatter, Copycat, Counter, Covet, Crafty Shield, Destiny Bond, Detect, Diamond Storm, Endure, Feint, Focus Punch, Follow Me, Freeze Shock, Happy Hour, Helping Hand, Hold Hands, Hyperspace Hole, Ice Burn, King's Shield, Light of Ruin, Mat Block, Me First, Metronome, Mimic, Mirror Coat, Mirror Move, Nature Power, Protect, Quash, Quick Guard, Rage Powder, Relic Song, Secret Sword, Sketch, Sleep Talk, Snarl, Snatch, Snore, Spiky Shield, Steam Eruption, Struggle, Switcheroo, Techno Blast, Thief, Thousand Arrows, Thousand Waves, Transform, Trick, V-create, or Wide Guard.

Learned in the main series by: 6 by level-up and 57 by TM. Earliest by level: Clefable (start), Munchlax (start), Togepi (Lv. 5), Togetic (Lv. 5), Mew (Lv. 30), Clefairy (Lv. 31).

Milk Drink

Status Normal
–Power
–Acc.
10PP

The user restores 1/2 of its maximum HP, rounded half up.

Learned in the main series by: 3 by level-up and 1 by TM. Earliest by level: Miltank (Lv. 19), Skiddo (Lv. 50), Gogoat (Lv. 58).

Mimic

Status Normal
–Power
–Acc.
10PP

This move is replaced by the last move used by the target. The copied move has the maximum PP for that move. Fails if the target has not made a move, if the user has Transformed, or if the move is Chatter, Mimic, Sketch, Struggle, or Transform.

Learned in the main series by: 6 by level-up and 374 by TM. Earliest by level: Mr. Mime (Lv. 15), Sudowoodo (Lv. 15), Bonsly (Lv. 15), Mime Jr. (Lv. 15), Chatot (Lv. 33), Jigglypuff (Lv. 37).

Mind Reader

Status Normal
–Power
–Acc.
5PP

On the following turn, the target cannot avoid the user's moves, even if the target is in the middle of a two-turn move. Fails if the user used this move successfully last turn and that target is still active.

Learned in the main series by: 9 by level-up and 9 by TM. Earliest by level: Articuno (Lv. 22), Nincada (Lv. 25), Shedinja (Lv. 25), Meditite (Lv. 25), Medicham (Lv. 25), Ninjask (Lv. 29), Hitmonlee (Lv. 33), Breloom (Lv. 33), Poliwrath (Lv. 43).

Minimize

Status Normal
–Power
–Acc.
10PP

Raises the user's evasiveness by 2 stages. Whether or not the user's evasiveness was changed, Body Slam, Dragon Rush, Flying Press, Heat Crash, Phantom Force, Shadow Force, Steamroller, and Stomp will not check accuracy and have their damage doubled if used against the user while it is active.

Learned in the main series by: 12 by level-up. Earliest by level: Clefable (start), Drifloon (start), Drifblim (start), Litwick (Lv. 3), Lampent (Lv. 3), Qwilfish (Lv. 10), Blissey (Lv. 18), Muk (Lv. 21), Clefairy (Lv. 25), Staryu (Lv. 31).

Morning Sun

Status Normal
–Power
–Acc.
5PP

The user restores 1/2 of its maximum HP if no weather conditions are in effect, 2/3 of its maximum HP if the weather is Sunny Day, and 1/4 of its maximum HP if the weather is Hail, Rain Dance, or Sandstorm, all rounded half down.

Learned in the main series by: 4 by level-up and 7 by TM. Earliest by level: Cherubi (start), Cherrim (start), Beautifly (Lv. 20), Espeon (Lv. 33).

Nature Power

Status Normal
–Power
–Acc.
20PP

This move calls another move for use based on the battle terrain. Tri Attack on the regular Wi-Fi terrain, Thunderbolt during Electric Terrain, Moonblast during Misty Terrain, and Energy Ball during Grassy Terrain.

Learned in the main series by: 11 by level-up and 113 by TM. Earliest by level: Ludicolo (start), Shiftry (start), Seedot (Lv. 15), Nuzleaf (Lv. 16), Lotad (Lv. 24), Lombre (Lv. 28), Deerling (Lv. 41), Amaura (Lv. 41), Aurorus (Lv. 43), Sawsbuck (Lv. 44).

Noble Roar

Status Normal
–Power
100%Acc.
30PP

Lowers the target's Attack and Special Attack by 1 stage.

Learned in the main series by: 6 by level-up. Earliest by level: Wailord (start), Litleo (Lv. 15), Pyroar (Lv. 15), Reshiram (Lv. 64), Zekrom (Lv. 64), Kyurem (Lv. 64).

Odor Sleuth

Status Normal
–Power
–Acc.
40PP

Causes the target to have its positive evasiveness stat stage ignored while it is active. Normal- and Fighting-type attacks can hit the target if it is a Ghost type. The effect ends when the target is no longer active. Fails if the target is already affected, or affected by Foresight or Miracle Eye.

Learned in the main series by: 33 by level-up and 5 by TM. Earliest by level: Arcanine (start), Swinub (start), Piloswine (start), Phanpy (start), Donphan (start), Munchlax (start), Mamoswine (start), Woobat (Lv. 4), Swoobat (Lv. 4), Lillipup (Lv. 5).

Perish Song

Status Normal
–Power
–Acc.
5PP

Each active Pokemon receives a perish count of 4 if it doesn't already have a perish count. At the end of each turn including the turn used, the perish count of all active Pokemon lowers by 1 and Pokemon faint if the number reaches 0. The perish count is removed from Pokemon that switch out. If a Pokemon uses Baton Pass while it has a perish count, the replacement will gain the perish count and continue to count down.

Learned in the main series by: 12 by level-up and 8 by TM. Earliest by level: Politoed (start), Lapras (Lv. 29), Swablu (Lv. 42), Smoochum (Lv. 45), Misdreavus (Lv. 46), Altaria (Lv. 46), Absol (Lv. 46), Celebi (Lv. 50), Kricketune (Lv. 50), Jynx (Lv. 55).

Protect

Status Normal
–Power
–Acc.
10PP
+4Priority

The user is protected from most attacks made by other Pokemon during this turn. This move has a 1/X chance of being successful, where X starts at 1 and triples each time this move is successfully used. X resets to 1 if this move fails or if the user's last move used is not Detect, Endure, King's Shield, Protect, Quick Guard, Spiky Shield, or Wide Guard. Fails if the user moves last this turn.

Learned in the main series by: 51 by level-up and 704 by TM. Earliest by level: Cloyster (start), Pineco (start), Forretress (start), Shelgon (start), Salamence (start), Shieldon (start), Bastiodon (start), Burmy (start), Mothim (start), Swadloon (start).

Recycle

Status Normal
–Power
–Acc.
10PP

The user regains the item it last used, if it is not holding an item. Fails if the user was not holding an item, if the item was a popped Air Balloon, if the item was picked up by a Pokemon with the Ability Pickup, or if the item was lost to Bug Bite, Covet, Incinerate, Knock Off, Pluck, or Thief. Items thrown with Fling can be regained.

Learned in the main series by: 11 by level-up and 92 by TM. Earliest by level: Munchlax (start), Trubbish (Lv. 3), Garbodor (Lv. 3), Mime Jr. (Lv. 32), Mr. Mime (Lv. 33), Porygon2 (Lv. 34), Pansage (Lv. 37), Pansear (Lv. 37), Panpour (Lv. 37), Klefki (Lv. 40).

Reflect Type

Status Normal
–Power
–Acc.
15PP

Causes the user's types to become the same as the current types of the target. Fails if the user is an Arceus.

Learned in the main series by: 4 by level-up and 4 by TM. Earliest by level: Tentacruel (start), Mew (start), Staryu (Lv. 35), Latias (Lv. 36).

Roar

Status Normal
–Power
–Acc.
20PP
-6Priority

The target is forced to switch out and be replaced with a random unfainted ally. Fails if the target used Ingrain previously or has the Ability Suction Cups.

Learned in the main series by: 36 by level-up and 161 by TM. Earliest by level: Ninetales (start), Growlithe (start), Arcanine (start), Tyrunt (Lv. 6), Tyrantrum (Lv. 6), Vulpix (Lv. 7), Aerodactyl (Lv. 9), Houndour (Lv. 13), Houndoom (Lv. 13), Raikou (Lv. 15).

Safeguard

Status Normal
–Power
–Acc.
25PP

For 5 turns, the user and its party members cannot have major status conditions or confusion inflicted on them by other Pokemon. It is removed from the user's side if the user or an ally is successfully hit by Defog.

Learned in the main series by: 45 by level-up and 207 by TM. Earliest by level: Ninetales (start), Mewtwo (start), Wobbuffet (start), Latias (start), Latios (start), Zygarde (Lv. 5), Swablu (Lv. 9), Altaria (Lv. 9), Celebi (Lv. 10), Cresselia (Lv. 11).

Simple Beam

Status Normal
–Power
100%Acc.
15PP

Causes the target's Ability to become Simple. Fails if the target's Ability is Multitype, Simple, Stance Change, or Truant.

Learned in the main series by: 4 by level-up and 7 by TM. Earliest by level: Elgyem (Lv. 29), Beheeyem (Lv. 29), Audino (Lv. 45), Genesect (Lv. 62).

Sketch

Status Normal
–Power
–Acc.
1PP

This move is permanently replaced by the last move used by the target. The copied move has the maximum PP for that move. Fails if the target has not made a move, if the user has Transformed, or if the move is Chatter, Sketch, Struggle, or any move the user knows.

Learned in the main series by: 1 by level-up. Earliest by level: Smeargle (Lv. 91).

Slack Off

Status Normal
–Power
–Acc.
10PP

The user restores 1/2 of its maximum HP, rounded half up.

Learned in the main series by: 6 by level-up and 1 by TM. Earliest by level: Slakoth (Lv. 9), Slaking (Lv. 9), Slowpoke (Lv. 39), Slowbro (Lv. 41), Chimchar (Lv. 41), Monferno (Lv. 49).

Sleep Talk

Status Normal
–Power
–Acc.
10PP

One of the user's known moves, besides this move, is selected for use at random. Fails if the user is not asleep. The selected move does not have PP deducted from it, and can currently have 0 PP. This move cannot select Assist, Belch, Bide, Chatter, Copycat, Focus Punch, Hold Hands, Me First, Metronome, Mimic, Mirror Move, Nature Power, Sketch, Sleep Talk, Struggle, Uproar, or any two-turn move.

Learned in the main series by: 4 by level-up and 703 by TM. Earliest by level: Snorlax (Lv. 33), Whismur (Lv. 36), Loudred (Lv. 41), Exploud (Lv. 42).

Soft Boiled

Status Normal
–Power
–Acc.
10PP

The user restores 1/2 of its maximum HP, rounded half up.

Learned in the main series by: 2 by level-up and 8 by TM. Earliest by level: Blissey (Lv. 10), Chansey (Lv. 13).

Stockpile

Status Normal
–Power
–Acc.
20PP

Raises the user's Defense and Special Defense by 1 stage. The user's Stockpile count increases by 1. Fails if the user's Stockpile count is 3.

Learned in the main series by: 19 by level-up and 11 by TM. Earliest by level: Victreebel (start), Lanturn (start), Trubbish (Lv. 23), Garbodor (Lv. 23), Ekans (Lv. 25), Jigglypuff (Lv. 25), Qwilfish (Lv. 25), Drifloon (Lv. 25), Drifblim (Lv. 25), Arbok (Lv. 27).

Substitute

Status Normal
–Power
–Acc.
10PP

The user takes 1/4 of its maximum HP, rounded down, and puts it into a substitute to take its place in battle. The substitute is removed once enough damage is inflicted on it, or if the user switches out or faints. Baton Pass can be used to transfer the substitute to an ally, and the substitute will keep its remaining HP. Until the substitute is broken, it receives damage from all attacks made by other Pokemon and shields the user from status effects and stat stage changes caused by other Pokemon. Sound-based moves and Pokemon with the Ability Infiltrator ignore substitutes. The user still takes normal damage from weather and status effects while behind its substitute. If the substitute breaks during a multi-hit attack, the user will take damage from any remaining hits. If a substitute is created while the user is partially trapped, the partial-trapping effect ends immediately. This move fails if the user does not have enough HP remaining to create a substitute, or if it already has a substitute.

Learned in the main series by: 7 by level-up and 703 by TM. Earliest by level: Mr. Mime (Lv. 29), Mime Jr. (Lv. 29), Froakie (Lv. 35), Rotom (Lv. 36), Frogadier (Lv. 40), Kecleon (Lv. 42), Greninja (Lv. 42).

Swallow

Status Normal
–Power
–Acc.
10PP

The user restores its HP based on its Stockpile count. Restores 1/4 of its maximum HP if it's 1, 1/2 of its maximum HP if it's 2, both rounded half down, and all of its HP if it's 3. Fails if the user's Stockpile count is 0. The user's Defense and Special Defense decrease by as many stages as Stockpile had increased them, and the user's Stockpile count resets to 0.

Learned in the main series by: 18 by level-up and 11 by TM. Earliest by level: Victreebel (start), Trubbish (Lv. 23), Garbodor (Lv. 23), Ekans (Lv. 25), Jigglypuff (Lv. 25), Arbok (Lv. 27), Lanturn (Lv. 27), Swalot (Lv. 30), Drifloon (Lv. 32), Pelipper (Lv. 33).

Teeter Dance

Status Normal
–Power
100%Acc.
20PP

Causes the target to become confused.

Learned in the main series by: 4 by level-up and 6 by TM. Earliest by level: Grumpig (start), Lilligant (Lv. 10), Meloetta (Lv. 21), Spinda (Lv. 34).

Transform

Status Normal
–Power
–Acc.
10PP

The user transforms into the target. The target's current stats, stat stages, types, moves, Ability, weight, gender, and sprite are copied. The user's level and HP remain the same and each copied move receives only 5 PP, with a maximum of 5 PP each. The user can no longer change formes if it would have the ability to do so. This move fails if the target has a substitute, if either the user or the target is already transformed, or if either is behind an Illusion.

Learned in the main series by: 2 by level-up. Earliest by level: Ditto (start), Mew (Lv. 10).

Whirlwind

Status Normal
–Power
–Acc.
20PP
-6Priority

The target is forced to switch out and be replaced with a random unfainted ally. Fails if the target used Ingrain previously or has the Ability Suction Cups.

Learned in the main series by: 24 by level-up and 29 by TM. Earliest by level: Shiftry (start), Sigilyph (Lv. 14), Makuhita (Lv. 16), Hariyama (Lv. 16), Pidgey (Lv. 17), Pidgeotto (Lv. 17), Pidgeot (Lv. 17), Starly (Lv. 21), Butterfree (Lv. 22), Staravia (Lv. 23).

Wish

Status Normal
–Power
–Acc.
10PP

At the end of the next turn, the Pokemon at the user's position has 1/2 of the user's maximum HP restored to it, rounded half up. Fails if this move is already in effect for the user's position.

Learned in the main series by: 14 by level-up and 16 by TM. Earliest by level: Latias (start), Jirachi (start), Florges (start), Gardevoir (Lv. 17), Flabebe (Lv. 20), Floette (Lv. 20), Illumise (Lv. 22), Togepi (Lv. 29), Togetic (Lv. 29), Xatu (Lv. 29).

Yawn

Status Normal
–Power
–Acc.
10PP

Causes the target to fall asleep at the end of the next turn. If the target is still on the field and does not have a major status condition at that time, it falls asleep, and this effect cannot be prevented by Safeguard or a substitute. Fails if the target cannot fall asleep or if it already has a major status condition.

Learned in the main series by: 31 by level-up and 21 by TM. Earliest by level: Slowpoke (start), Slowbro (start), Slowking (start), Slugma (start), Magcargo (start), Kingdra (start), Slakoth (start), Slaking (start), Gulpin (Lv. 5), Swalot (Lv. 5).

« All move groups · The Normal type: weaknesses and Pokémon

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