Ice moves
All 21 Ice moves in Pokémon Dusk Reborn, with power, accuracy, PP, what each one does and how many Pokémon learn it.
Effect text comes from the game's move list and some of it is carried over from the main series. Battles here are one Pokémon against one, so wording about allies or adjacent Pokémon does not apply. The learner counts come from the main series and do not limit what you can teach in this game. See changing moves and using TMs.
Moves at a glance
| Move | Category | Power | Acc. | PP | In short |
|---|---|---|---|---|---|
| Aurora Beam | Special | 65 | 100 | 20 | 10% chance to lower the foe's Attack by 1. |
| Avalanche | Physical | 60 | 100 | 10 | Power doubles if user is damaged by the target. |
| Blizzard | Special | 110 | 70 | 5 | 10% chance to freeze the foe(s). |
| Freeze Dry | Special | 70 | 100 | 20 | 10% chance to freeze. Super effective on Water. |
| Freeze Shock | Physical | 140 | 90 | 5 | Charges turn 1. Hits turn 2. 30% paralyze. |
| Frost Breath | Special | 60 | 90 | 10 | Always results in a critical hit. |
| Glaciate | Special | 65 | 95 | 10 | 100% chance to lower the foe(s) Speed by 1. |
| Hail | Status | – | – | 10 | For 5 turns, hail crashes down. |
| Haze | Status | – | – | 30 | Eliminates all stat changes. |
| Ice Ball | Physical | 30 | 90 | 20 | Power doubles with each hit. Repeats for 5 turns. |
| Ice Beam | Special | 90 | 100 | 10 | 10% chance to freeze the target. |
| Ice Burn | Special | 140 | 90 | 5 | Charges turn 1. Hits turn 2. 30% burn. |
| Ice Fang | Physical | 65 | 95 | 15 | 10% chance to freeze. 10% chance to flinch. |
| Ice Punch | Physical | 75 | 100 | 15 | 10% chance to freeze the target. |
| Ice Shard | Physical | 40 | 100 | 30 | Usually goes first. |
| Icicle Crash | Physical | 85 | 90 | 10 | 30% chance to flinch the target. |
| Icicle Spear | Physical | 25 | 100 | 30 | Hits 2-5 times in one turn. |
| Icy Wind | Special | 55 | 95 | 15 | 100% chance to lower the foe(s) Speed by 1. |
| Mist | Status | – | – | 30 | For 5 turns, protects user's party from stat drops. |
| Powder Snow | Special | 40 | 100 | 25 | 10% chance to freeze the foe(s). |
| Sheer Cold | Special | – | 30 | 5 | OHKOs the target. Fails if user is a lower level. |
Aurora Beam
Special IceHas a 10% chance to lower the target's Attack by 1 stage.
Avalanche
Physical IcePower doubles if the user was hit by the target this turn.
Blizzard
Special IceHas a 10% chance to freeze the target. If the weather is Hail, this move does not check accuracy.
Freeze Dry
Special IceHas a 10% chance to freeze the target. This move's type effectiveness against Water is changed to be super effective no matter what this move's type is.
Freeze Shock
Physical IceHas a 30% chance to paralyze the target. This attack charges on the first turn and executes on the second. If the user is holding a Power Herb, the move completes in one turn.
No Pokémon in the main Pokédex learns this move by level or TM.
Frost Breath
Special IceThis move is always a critical hit unless the target is under the effect of Lucky Chant or has the Abilities Battle Armor or Shell Armor.
Glaciate
Special IceHas a 100% chance to lower the target's Speed by 1 stage.
Learned in the main series by: 1 by level-up. Earliest by level: Kyurem (Lv. 50).
Hail
Status IceFor 5 turns, the weather becomes Hail. At the end of each turn except the last, all active Pokemon lose 1/16 of their maximum HP, rounded down, unless they are an Ice type, or have the Abilities Ice Body, Magic Guard, Overcoat, or Snow Cloak. Lasts for 8 turns if the user is holding Icy Rock. Fails if the current weather is Hail.
Haze
Status IceResets the stat stages of all active Pokemon to 0.
Ice Ball
Physical IceIf this move is successful, the user is locked into this move and cannot make another move until it misses, 5 turns have passed, or the attack cannot be used. Power doubles with each successful hit of this move and doubles again if Defense Curl was used previously by the user. If this move is called by Sleep Talk, the move is used for one turn.
Ice Beam
Special IceHas a 10% chance to freeze the target.
Ice Burn
Special IceHas a 30% chance to burn the target. This attack charges on the first turn and executes on the second. If the user is holding a Power Herb, the move completes in one turn.
No Pokémon in the main Pokédex learns this move by level or TM.
Ice Fang
Physical IceHas a 10% chance to freeze the target and a 10% chance to flinch it.
Ice Punch
Physical IceHas a 10% chance to freeze the target.
Ice Shard
Physical IceNo additional effect.
Icicle Crash
Physical IceHas a 30% chance to flinch the target.
Icicle Spear
Physical IceHits two to five times. Has a 1/3 chance to hit two or three times, and a 1/6 chance to hit four or five times. If one of the hits breaks the target's substitute, it will take damage for the remaining hits. If the user has the Ability Skill Link, this move will always hit five times.
Icy Wind
Special IceHas a 100% chance to lower the target's Speed by 1 stage.
Mist
Status IceFor 5 turns, the user and its party members are protected from having their stats lowered by other Pokemon.
Powder Snow
Special IceHas a 10% chance to freeze the target.
Sheer Cold
Special IceDeals damage to the target equal to the target's maximum HP. Ignores accuracy and evasiveness modifiers. This attack's accuracy is equal to (user's level - target's level + 30)%, and fails if the target is at a higher level. Pokemon with the Ability Sturdy are immune.