Poison moves
All 24 Poison moves in Pokémon Dusk Reborn, with power, accuracy, PP, what each one does and how many Pokémon learn it.
Effect text comes from the game's move list and some of it is carried over from the main series. Battles here are one Pokémon against one, so wording about allies or adjacent Pokémon does not apply. The learner counts come from the main series and do not limit what you can teach in this game. See changing moves and using TMs.
Moves at a glance
| Move | Category | Power | Acc. | PP | In short |
|---|---|---|---|---|---|
| Acid | Special | 40 | 100 | 30 | 10% chance to lower the foe(s) Sp. Def by 1. |
| Acid Armor | Status | – | – | 20 | Raises the user's Defense by 2. |
| Acid Spray | Special | 40 | 100 | 20 | 100% chance to lower the target's Sp. Def by 2. |
| Belch | Special | 120 | 90 | 10 | Cannot be selected until the user eats a Berry. |
| Clear Smog | Special | 50 | – | 15 | Eliminates the target's stat changes. |
| Coil | Status | – | – | 20 | Raises user's Attack, Defense, and accuracy by 1. |
| Cross Poison | Physical | 70 | 100 | 20 | High critical hit ratio. 10% chance to poison. |
| Fear | Special | 130 | 100 | 10 | Induces fear into the target pokemon. |
| Gastro Acid | Status | – | 100 | 10 | Nullifies the target's Ability. |
| Gunk Shot | Physical | 120 | 80 | 5 | 30% chance to poison the target. |
| Poison Fang | Physical | 50 | 100 | 15 | 50% chance to badly poison the target. |
| Poison Gas | Status | – | 90 | 40 | Poisons the foe(s). |
| Poison Jab | Physical | 80 | 100 | 20 | 30% chance to poison the target. |
| Poison Powder | Status | – | 75 | 35 | Poisons the target. |
| Poison Sting | Physical | 15 | 100 | 35 | 30% chance to poison the target. |
| Poison Tail | Physical | 50 | 100 | 25 | High critical hit ratio. 10% chance to poison. |
| Sludge | Special | 65 | 100 | 20 | 30% chance to poison the target. |
| Sludge Bomb | Special | 90 | 100 | 10 | 30% chance to poison the target. |
| Sludge Wave | Special | 95 | 100 | 10 | 10% chance to poison adjacent Pokemon. |
| Smog | Special | 30 | 70 | 20 | 40% chance to poison the target. |
| Toxic | Status | – | 90 | 10 | Badly poisons the target. |
| Toxic Spikes | Status | – | – | 20 | Poisons grounded foes on switch-in. Max 2 layers. |
| Venom Drench | Status | – | 100 | 20 | Lowers Atk, Sp. Atk, Speed of poisoned foes by 1. |
| Venoshock | Special | 65 | 100 | 10 | Power doubles if the target is poisoned. |
Acid
Special PoisonHas a 10% chance to lower the target's Special Defense by 1 stage.
Learned in the main series by: 18 by level-up and 3 by TM. Earliest by level: Vileplume (start), Victreebel (start), Seismitoad (start), Eelektross (start), Shelmet (Lv. 4), Lileep (Lv. 5), Cradily (Lv. 5), Gloom (Lv. 9), Tentacool (Lv. 10), Tentacruel (Lv. 10).
Acid Armor
Status PoisonRaises the user's Defense by 2 stages.
Acid Spray
Special PoisonHas a 100% chance to lower the target's Special Defense by 2 stages.
Belch
Special PoisonThis move cannot be selected until the user eats a Berry, either by eating one that was held, stealing and eating one off another Pokemon with Bug Bite or Pluck, or eating one that was thrown at it with Fling. Once the condition is met, this move can be selected and used for the rest of the battle even if the user gains or uses another item or switches out. Consuming a Berry with Natural Gift does not count for the purposes of eating one.
Clear Smog
Special PoisonResets all of the target's stat stages to 0.
Coil
Status PoisonRaises the user's Attack, Defense, and accuracy by 1 stage.
Cross Poison
Physical PoisonHas a 10% chance to poison the target and a higher chance for a critical hit.
Fear
Special PoisonInduces fear into the target pokemon.
No Pokémon in the main Pokédex learns this move by level or TM.
Gastro Acid
Status PoisonCauses the target's Ability to be rendered ineffective as long as it remains active. If the target uses Baton Pass, the replacement will remain under this effect. Fails if the target's Ability is Multitype or Stance Change.
Learned in the main series by: 17 by level-up and 40 by TM. Earliest by level: Eelektross (start), Joltik (Lv. 23), Galvantula (Lv. 23), Shuckle (Lv. 27), Seviper (Lv. 29), Lileep (Lv. 31), Cradily (Lv. 31), Bellsprout (Lv. 35), Weepinbell (Lv. 35), Ekans (Lv. 36).
Gunk Shot
Physical PoisonHas a 30% chance to poison the target.
Poison Fang
Physical PoisonHas a 50% chance to badly poison the target.
Poison Gas
Status PoisonPoisons the target.
Poison Jab
Physical PoisonHas a 30% chance to poison the target.
Poison Powder
Status PoisonPoisons the target.
Poison Sting
Physical PoisonHas a 30% chance to poison the target.
Poison Tail
Physical PoisonHas a 10% chance to poison the target and a higher chance for a critical hit.
Sludge
Special PoisonHas a 30% chance to poison the target.
Sludge Bomb
Special PoisonHas a 30% chance to poison the target.
Sludge Wave
Special PoisonHas a 10% chance to poison the target.
Learned in the main series by: 4 by level-up and 48 by TM. Earliest by level: Muk (Lv. 32), Tentacool (Lv. 43), Grimer (Lv. 44), Tentacruel (Lv. 48).
Smog
Special PoisonHas a 40% chance to poison the target.
Toxic
Status PoisonBadly poisons the target. If a Poison-type Pokemon uses this move, the target cannot avoid the attack, even if the target is in the middle of a two-turn move.
Toxic Spikes
Status PoisonSets up a hazard on the foe's side of the field, poisoning each foe that switches in, unless it is a Flying-type Pokemon or has the Ability Levitate. Can be used up to two times before failing. Foes become poisoned with one layer and badly poisoned with two layers. Can be removed from the foe's side if any foe uses Rapid Spin or Defog, is hit by Defog, or a grounded Poison-type Pokemon switches in. Safeguard prevents the foe's party from being poisoned on switch-in, but a substitute does not.
Learned in the main series by: 15 by level-up and 10 by TM. Earliest by level: Cloyster (start), Forretress (start), Trubbish (Lv. 7), Garbodor (Lv. 7), Tentacool (Lv. 13), Tentacruel (Lv. 13), Qwilfish (Lv. 21), Roselia (Lv. 28), Beedrill (Lv. 29), NidoranF (Lv. 31).
Venom Drench
Status PoisonLowers the target's Attack, Special Attack, and Speed by 1 stage if the target is poisoned. Fails if the target is not poisoned.
Venoshock
Special PoisonPower doubles if the target is poisoned.