Dragon moves
All 13 Dragon moves in Pokémon Dusk Reborn, with power, accuracy, PP, what each one does and how many Pokémon learn it.
Effect text comes from the game's move list and some of it is carried over from the main series. Battles here are one Pokémon against one, so wording about allies or adjacent Pokémon does not apply. The learner counts come from the main series and do not limit what you can teach in this game. See changing moves and using TMs.
Moves at a glance
| Move | Category | Power | Acc. | PP | In short |
|---|---|---|---|---|---|
| Draco Meteor | Special | 130 | 90 | 5 | Lowers the user's Sp. Atk by 2. |
| Dragon Claw | Physical | 80 | 100 | 15 | No additional effect. |
| Dragon Dance | Status | – | – | 20 | Raises the user's Attack and Speed by 1. |
| Dragon Pulse | Special | 85 | 100 | 10 | No additional effect. |
| Dragon Rage | Special | – | 100 | 10 | Always does 40 HP of damage. |
| Dragon Rush | Physical | 100 | 75 | 10 | 20% chance to flinch the target. |
| Dragon Tail | Physical | 60 | 90 | 10 | Forces the target to switch to a random ally. |
| DragonBreath | Special | 60 | 100 | 20 | 30% chance to paralyze the target. |
| Dual Chop | Physical | 40 | 90 | 15 | Hits 2 times in one turn. |
| Outrage | Physical | 120 | 100 | 10 | Lasts 2-3 turns. Confuses the user afterwards. |
| Roar Of Time | Special | 150 | 90 | 5 | User cannot move next turn. |
| Spacial Rend | Special | 100 | 95 | 5 | High critical hit ratio. |
| Twister | Special | 40 | 100 | 20 | 20% chance to flinch the foe(s). |
Draco Meteor
Special DragonLowers the user's Special Attack by 2 stages.
Dragon Claw
Physical DragonNo additional effect.
Dragon Dance
Status DragonRaises the user's Attack and Speed by 1 stage.
Dragon Pulse
Special DragonNo additional effect.
Dragon Rage
Special DragonDeals 40 HP of damage to the target.
Dragon Rush
Physical DragonHas a 20% chance to flinch the target. Damage doubles and no accuracy check is done if the target has used Minimize while active.
Dragon Tail
Physical DragonIf both the user and the target have not fainted, the target is forced to switch out and be replaced with a random unfainted ally. This effect fails if the target used Ingrain previously, has the Ability Suction Cups, or this move hit a substitute.
DragonBreath
Special DragonHas a 30% chance to paralyze the target.
Dual Chop
Physical DragonHits twice. If the first hit breaks the target's substitute, it will take damage for the second hit.
Outrage
Physical DragonDeals damage to one adjacent foe at random. The user spends two or three turns locked into this move and becomes confused after the last turn of the effect if it is not already. If the user is prevented from moving or the attack is not successful against the target on the first turn of the effect or the second turn of a three-turn effect, the effect ends without causing confusion. If this move is called by Sleep Talk, the move is used for one turn and does not confuse the user.
Learned in the main series by: 24 by level-up and 90 by TM. Earliest by level: Kangaskhan (Lv. 37), Growlithe (Lv. 43), Mankey (Lv. 47), Dratini (Lv. 50), Primeape (Lv. 53), Goodra (Lv. 55), Axew (Lv. 56), Krookodile (Lv. 60), Fraxure (Lv. 60), Dragonite (Lv. 61).
Roar Of Time
Special DragonIf this move is successful, the user must recharge on the following turn and cannot make a move.
Learned in the main series by: 1 by level-up. Earliest by level: Dialga (Lv. 46).
Spacial Rend
Special DragonHas a higher chance for a critical hit.
Learned in the main series by: 1 by level-up. Earliest by level: Palkia (Lv. 46).
Twister
Special DragonHas a 20% chance to flinch the target. Damage doubles if the target is using Bounce, Fly, or Sky Drop.