Duskmine mining: routes, levels and streaks
Duskmine is a click-to-dig gatherer. You pick a route, spend Energy and get one random reward per click.
Where to start
Open the Dusk Mines page. The top panel shows how many times you have mined, your Mining Level, your Energy and your streak. Below it are three route cards. Press the button on a card to make one dig.

- Your Mining Level, Energy and streak.
- Mine in Gem Tunnel: one dig on an unlocked route.
- A locked route says which Mining Level opens it.
Mining routes
| Route | Energy per dig | Unlocks | Cave collapse |
|---|---|---|---|
| Gem Tunnel | 2 | From the start | 0% |
| Crystal Cavern | 4 | Mining Level 5 | 6% |
| Ancient Depths | 6 | Mining Level 10 | 10% |
A cave collapse still costs the Energy and counts as a dig, and it resets your streak. Ancient Depths also has a 0.5% chance on every dig that does not collapse to hit a jackpot chamber worth 5 Kohinoor.
What each route drops
These are the chances for a dig that does not collapse and is not a jackpot.
Gem Tunnel
| Find | Chance | Amount |
|---|---|---|
| Ruby | 24% | 1 to 2 |
| Sapphire | 24% | 1 to 2 |
| Topaz | 16% | 1 |
| Cash | 10% | $500 to $5,000 |
| Coins | 8% | 1 to 2 |
| Fossil | 4% | 1 |
| Nothing | 8% | - |
| Sableye scare (counts as empty) | 6% | - |
Crystal Cavern
| Find | Chance | Amount |
|---|---|---|
| Ruby | 18% | 2 to 4 |
| Sapphire | 20% | 2 to 4 |
| Topaz | 18% | 2 to 3 |
| Fossil | 10% | 1 to 2 |
| Cash | 8% | $4,000 to $20,000 |
| Coins | 7% | 1 to 3 |
| Kohinoor | 6% | 1 |
| Nothing | 7% | - |
| Drilbur scare (counts as empty) | 6% | - |
Ancient Depths
| Find | Chance | Amount |
|---|---|---|
| Ruby | 14% | 3 to 6 |
| Sapphire | 14% | 3 to 6 |
| Topaz | 16% | 2 to 5 |
| Fossil | 10% | 1 to 2 |
| Kohinoor | 8% | 1 to 2 |
| Cash | 8% | $15,000 to $100,000 |
| Coins | 6% | 2 to 4 |
| Nothing | 12% | - |
| Excadrill scare (counts as empty) | 12% | - |
Mining Level
Your Mining Level rises by 1 for every 75 digs you make, successful or not, so level 5 needs 300 digs and level 10 needs 675. It is separate from Pokémon level, Trainer Level and Play Level (see experience and levels). From Mining Level 8 each Ruby, Sapphire and Topaz find can be 1 larger at the top of its range, and from Mining Level 15 cash finds are 25% bigger.
Streaks, empty digs and collapses
Consecutive digs that actually reward something (Ruby, Sapphire, Topaz, Kohinoor, a Fossil, cash or coins) build a streak. Each streak step adds 5% to Ruby, Sapphire, Topaz and cash amounts, up to 10 steps, which is 50%. A cave collapse, an empty dig or a scare breaks the streak back to zero, and the streak does not carry over between sessions. For example, if four digs in a row reward something and the fifth comes up empty, your streak goes back to zero and the next reward starts it again from one.
Running out of Energy
A dig needs the full Energy cost of its route. With 100 Energy you can make 50 Gem Tunnel digs, 25 Crystal Cavern digs or 16 Ancient Depths digs. If you are short, the game says you do not have enough energy for that route and nothing changes. Mining also has a short pause between digs, so very rapid clicking gets a "mining too quickly" message.
What the materials are for
Ruby, Sapphire, Topaz and Fossils, plus coins, are spent in the Crafting Area. The whole recipe, the real odds and the incubator steps are on crafting and egg incubation. Kohinoor is the rarest find and comes from the Crystal Cavern and Ancient Depths.