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Hangman, Scrambler and Unown Collector

Three word games in the Games Corner that pay in Battle Points. The Scrambler is free, Hangman can cost you, and the Unown Collector asks for a full set of Unown.

Last checked: 7 November 2026. Checked against the game code and tried on a test account on 7 November 2026. Maintained by the Pokémon Dusk Reborn team. Spotted a mistake? Tell us in #bugs-and-errors on Discord.

The Scrambler

The Scrambler shows a Pokémon's name with the letters shuffled. Type the real name and press Unscramble to win 250 Battle Points.

The Scrambler page with a trainer, an intro that offers 250 battlepoints per unscrambled entry, a row of shuffled capital letters, a Scramble link, an answer box and an Unscramble button.
The Scrambler screen
  1. The offer: 250 Battle Points for every entry you unscramble.
  2. The shuffled name.
  3. Type the name here. It does not matter whether you use capitals.
  4. Unscramble: checks your answer.
Screenshot from the game with a test account.
  • You can win 5 times a day. After the fifth win the trainer says he can't find his Unown and to come back later. The count resets with the daily reset.
  • A wrong answer costs nothing. The game just says it doesn't look right and lets you try again.
  • The name stays the same until you solve it. The [Scramble] link only reshuffles the same letters, so use it when the current order isn't helping.
  • The name can come from anywhere in the Pokémon list, including special forms. Forms are written as one word, such as FrostMew or ShinyPikachu, so the answer is the whole word.

Hangman

Hangman picks a random Pokémon name and shows one blank per letter. Click a letter, or press that key, to guess it. You need at least 50 Battle Points before every guess.

The Play Hangman panel showing a gallows with a stick figure, a row of blanks for the letters, and the alphabet underneath.
The Hangman screen
  1. The hangman and one blank for each letter of the name.
  2. The letters. Click one or press its key.
Screenshot from the game with a test account. The rules box above the play area is left out.

What it really costs and pays

ResultBattle Points
Each wrong letter-10
Win with no wrong letters+100
Win after 3 wrong letters+70 (100 minus 30)
Win after 5 wrong letters+50 (100 minus 50)
Lose (six wrong letters)-72 (six at -10, plus 12 more)

These are the real balance changes, measured on a test account. Some of the numbers written on the Hangman page and in its messages are different, so go by the table. You never lose points for a letter that is in the name or one you already tried. The name can come from the whole Pokémon list, so special forms such as FrostMew show up as one long word.

Worked example: you start on 1,000 BP and the name is Mew. You guess M, E, W and win with no wrong letters, so you finish on 1,100 BP. If instead you had guessed Z, X, Q, J, K and V, you would lose 60 for the six wrong letters and 12 more for losing, ending on 928.

Unown Collector

The Unown Collector asks you for the Unown that spell a Pokémon's name, one of each different letter. For MEW that is UnownM, UnownE and UnownW. For EEVEE it is only UnownE and UnownV, because repeated letters count once. The name always comes from the regular Pokémon list, never a special form.

  • Reward: 500 Battle Points plus 125 for every different letter. MEW is worth 875 and EEVEE is worth 750.
  • The Unown are handed over. One Unown of each needed letter is taken from you, so only trade a set you can spare.
  • Bonus Pokémon: about one trade in four also gives you a bonus Pokémon, which you can see when it is added.
  • You need the whole set. If a letter is missing the game says you don't have the full set and nothing is taken.
  • After a trade you get a new name to collect.

The Battle Points from these games are spent in the Battle Points tab of Mart Co. See currencies for what they buy.

Questions or corrections? Discuss it on the forums: Games Corner and Daily Activities. More in game mechanics.

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