Pixel artist in the making |
Post: #16
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Hmm... H3llborn, is this what you mean? It’s an original ( well, not exactly, I used it as a reference. Next time, I’ll use the one in-game for the reference.)
.https://www.google.com/imgres?imgurl=https%3A%2F%2Fstatic.wikia.nocookie.net%2Fproject-pokemon%2Fimages%2Fe%2Fe5%2FBlighted_Zekrom.png%2Frevision%2Flatest%2Fscale-to-width-down%2F340%3Fcb%3D20171223091125&imgrefurl=https%3A%2F%2Fproject-pokemon.fandom.com%2Fwiki%2FZekrom&tbnid=mCwcNPP_R5YxcM&vet=12ahUKEwiouPq6s9XtAhUwja0KHaUzAKoQMygMegQIARBG..i&docid=x8atZPaya5v2iM&w=340&h=340&q=pokemon%20demon%20zekrom%20sprite%20pkmnreborn&hl=en-us&safe=active&client=safari&ved=2ahUKEwiouPq6s9XtAhUwja0KHaUzAKoQMygMegQIARBG
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Post: #17
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It’s the reference page, though. Sorry! I can’t find a good pixel program....
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Post: #18
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I do support making pokes available in the wild...with some rarity or certain percentage of chance to come against one...and maybe cap it like 1 per person
Itd kinda make maps more used...and give users to do something more than just train when boosts are up :D No idea about the sprites... show us some ![]()
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December 17, 2020 5:44:02pm (This post was last modified: December 17, 2020 5:44:28pm by H3LLBORN.)
Post: #19
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Ahh..well..u didn't make that one yeh ?
Idk..if u did Prolly the smoke around the wings and tail need be made clean And the red thing on the eyes...just need to be cleaned The idea is nice overall ![]()
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Post: #20
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Yep I know. That will be what I’ll do for it.
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