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Quest Gameplay [HELP]
October 08, 2017 10:25:23am
    Post: #1 
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Quest Gameplay [HELP]
Recently, We have been working on the Map System of the game and we are glad to develop such smooth system that you will enjoy playing on.
But as Pokemon Reborn Dusk was created back then in 2014-15 the Maps we are using are random Grass, Lava or Water maps which doesn't contains any story-line neither any aim on the maps.
Just to make this game more interesting and adventures we are planning to create a Quest or Story-line for the game like the other Pokemon Offline ROMs.

If anyone is creative enough to write a story for the game it is highly appreciated. Else we can always use your ideas to make our own Plots, Heroes and Pokemon World.

Thank you!

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October 08, 2017 10:39:06am (This post was last modified: April 28, 2018 8:04:52am by phoenix.)
    Post: #2 
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I am not very good at stories.

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October 08, 2017 12:09:05pm
    Post: #3 
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Like most basic games ive played. Random side quests are fun and pay more than some parts of the story so why not do little quests to find a pokemon which has a low find rate for the map like 5% or something and you need to catch it and give it to the npc for money,coins, or something. Though Main story wise it would probably be a protagonist who travels around maps but if we made them level lock, so we need a certain level of poke or # of badges to travel to and actually battle them or stronger people. Gym maps would be cool too but a plot should depend on the region. Like maybe something about being a lucky survivor of the ho-oh tower burnt incident and you got the power to hear pkmn or something. Grew up and trained in ecruteak city and wants to leave for a journey but has something happen to his grandfather whos raised him his whole life and needs help. He seems ill and in pain so he/she goes through the old library to find a book on how to cure him/her (if its a grandmother idk which) but they need like a feather from ho oh but goes to the tower to have no luck so he/she decides to go to the swirl islands to look for lugias water known to have some sort of healing properties but little quests to help people out along the way like something with the momo farm or runaway Pokémon. So after he or she almosts drowns they wake up in the cave with lugia who grants he or she some of the holy water (sure cuz why not) because they know you need it for a sick relative you care about and as you help more people you go home to only find out it doesnt work but everyone you helped comes together for some shaman chant which summons the three beasts who call upon ho oh and you get the feather you needed. Im not sure why i thought of that or how everything will work but I figured why not for an idea. Though seems like a lot of work

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October 12, 2017 1:25:00pm
    Post: #4 
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It would be nice to have the pokemon contests again...

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October 26, 2017 12:47:18pm
    Post: #5 
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Player arrives at Kanto from an unknown region. When Player meets the inhabitants of Pallet Town, he/she discovers that an unkown force(Darkrai), known to the townsfolk as The Dark One, has been sighted in various locations said to be the homes of Kanto's legendaries. Afterwards, the legendaries are said to be attacking towns and cities, surrounded by a mysterious black mist(could be a story mode colored Pokemon type 'DARK'). Player's village is attacked, and he/she takes up mission to defeat the Dark one and restore peace to Kanto. After capturing all the legendaries, and cleansing them of the mist, Player receives word of a disturbance in all the regions, via a ragged man found on the beach near the outskirts of Kanto. The Dark one has destroyed many of the region's villages, and continues it's wave of terror. Player does the same to all the other regions, leaving behind the legendaries of each region as Player moves to the next, telling them to guard the regions they live in. Player progresses through story from order of generation, ending in Unova, and after putting the legendaries of Unova at peace, player encounters the first Pokemon, Arceus. Arceus to is veiled in black mist, and player must capture it. After capture, Player is confronted by the Dark One itself, at the top of Dragonspiral Tower. Darkrai reveals itself and its purpose-to end human existance. The Dark one shoots a beam of darkness at Player, but Arceus breaks it's Pokeball and absorbs the impact. Arceus floats into the air, swirling in the dark mist, and cries out. The legendaries from all the regions appear and dissolve into one beam that encircle Arceus, and then is absorbed into it. A flash of light appears, and when its gone, a

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October 26, 2017 12:50:23pm
    Post: #6 
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glitter Arceus is in its place and shoots a beam at Darkrai, who engages in battle with Player. Player uses only Arceus as its Pokemon, and mmust capture Darkrai in order to beat story. In the end, Player keeps Glitter Arceus and Dark Darkrai only, and is rewarded a 100k coin bonus from Proffesor Oak.

This last part is my request

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December 26, 2017 12:20:07am
    Post: #7 
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In grass map.the story should be.we were traveling on the lage grasslands but then we heard a huge noice coming .we ran for the noice and then we saw absolutely protect in jirichi from a huge reb Pokemon

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December 26, 2017 2:35:48pm (This post was last modified: December 26, 2017 2:37:31pm by pikachu6.)
    Post: #8 
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Why not create maps of Alola region Islands from pokemon sun & moon, introducing new pokemons.

Trainers have to defeat Totem Pokémon to get Z-Crytals.

Ultra Beasts & Legendary pokemons.XD

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