Map Guide (Updated) |
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May 03, 2023 5:03:52am
(This post was last modified: October 24, 2025 6:59:39am by
Moist.)
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Since the old Map Guide is severely outdated and lacking information, here's a new and improved one.
How do maps work? Each map has three pokemon types assigned to them, and every hour randomly pulls 15 pokemon and a legendary to appear on the map, corresponding to the map types. This type can be either the primary type or the secondary type of the pokemon for it to have a chance of appearing. Meaning an Ice-Psychic type pokemon can appear on any map with either Ice or Psychic assigned to it. Map Route Guide shows you what pokemon are currently roaming the map, and it updates hourly when new pokemon are chosen. You have to navigate to it from the map that you want info on. The level of the encountered pokemon is based on the highest level pokemon in your party plus minus 5 levels, but capped at 5 and 100. Meaning if you're looking for a level 5 pokemon, having only level 5 pokemon in your party gives the best odds, since the map pokemon can only be level 5-10 in that case. On the other end of the spectrum, even if you have a level 160,000 pokemon in your party, you'll still only run into level 95-100 pokemon because of the cap. Legendaries are exempt from this, those will always be level 200-250. One thing to keep in mind when you're hunting for legendaries, is that some of them can also appear as one of the fifteen random pokemon, and you can catch them with normal balls when that happens. Unowns can be found everywhere at all times, thus they're not included on the list. Black Forest Types: Grass, Poison, Bug Frozen Cave Types: Water, Ice, Rock Haunted Mansion Types: Psychic, Ghost, Dark River Rafting Types: Water, Ice, Ground Electricity Hub Types: Electric, Fighting, Steel Lava Beach Types: Fire, Flying, Rock 0* Temp Types: Normal, Water, Ice Dark Town Types: Fighting, Ghost, Dark Desert Beach Types: Ground, Dragon, Fairy Dark Forest Types: Poison, Psychic, Bug Jungle Types: Normal, Grass, Flying Leaf Town Types: Grass, Flying, Steel Legend of Dawn Types: Normal, Dark, Grass Foggy Wastelands (premium) Types: Electric, Steel, Fairy Thar Desert (premium) Types: Fire, Ground, Dragon Reborn Surface (test map) Types: Normal Shiny rate: ~0.469% Caught every single pokemon encountered, and after 16842 catches, found 79 shinies. Since it's kinda related, here's how many balls it takes on average to catch a pokemon. Poké Ball: 2.37 (average cost per pokemon = $355.5) Great Ball: 2.27 (average cost per pokemon = $11,350) Ultra Ball: 2.02 (average cost per pokemon = $20,200) Based on data collected by me (about 2k catches), your results may slightly vary. Do what you will with this info 🤷🏻♂️
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Ultra beasts are not legendaries but I get your point. Thanks for the guide tho it'll be really helpful for current and future members
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Good work, thread stickied!
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Update
Added test map and some info on poke balls at the bottom.
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Update
New collection contest (Bellsprout), so changed that one extra regular on Black Forest map from Zangoose (previous collection contest pokemon) to Bellsprout.
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Update
Another small update to add Sawsbuck on the Frozen Cave map regulars, thanks to previous event quest.
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Update
Maps no longer have 2 static pokemon on them. There are now 15 random pokemon on each map instead of 10. Legendaries are no longer fixed, they also randomize every hour like normal pokemon. Added some data on shinies.
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Let me know, if you need details about the Pokemon Eggs as well.
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